The single-card implementation of Crossfire could have easily transformed into big product delays and an overall less appealing product down the line. We admitted being somewhat skeptical about the Radeon HD 3870 X2 when we were presented with the idea on paper. At the same time we were expecting AMD to hold its promise about a dual-GPU solution based on the Radeon HD 3800 that unlike conventional multi-GPU technology, would not require a Crossfire-compatible motherboard to work, and would become a real contender in the high-end graphics market. It wasn't until very late in the year when the Radeon HD 3800 series appeared, and finally challenge the GeForce albeit only those cards in the mainstream $200-300 target.Īs we entered 2008, Nvidia remained tight lipped about a true next-generation product that could push the performance envelope further. Eventually however, less speedy but cheaper cards went into the market and practically dominated the scene throughout 2007. ![]() The biggest problem Nvidia had with the GeForce 8800 initially was its grossly expensive manufacture cost, which ultimately was passed on to the consumer, or at least those that could afford them. First released in November 2006 in the form of the still quite capable GeForce 8800 GTX, this then new graphics architecture set an industry benchmark that was not met by ATI until very recently. ![]() By now we can safely say that 400 million dollars later, the G80 architecture was good to Nvidia.
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